top of page

META

3D artist, visual design, technical creative.

Abundance is an AR, sound-interactive installation developed for Meta, allowing users to generate their own beats through a 3D interactive launchpad system.

 

Each 3D shape acts as a trigger: when tapped, it emits a corresponding sound or musical note, creating a playful and immersive audio-visual experience. The musical content was composed by 2Cre8Music.

I curated the overall composition of the experience, making the key creative decisions on which 3D shapes to use, how to arrange them, and the color palette, ensuring visual harmony and intuitive interaction and managed the full 3D production, including modeling, material creation, and rendering, to deliver a cohesive and high-quality AR experience.

This project highlights the integration of interactive design, visual composition, and real-time AR performance, blending user agency with a curated artistic vision.

 

Developed during my time at videOrbit Studio.

bottom of page